# Gamely

> Learning games, live quizzes and rewards for schools and training teams. — Write questions once, play them twenty ways.

Product page: <https://lumoraone.io/products/gamely>

**Category:** Gamified learning and engagement

Gamely turns one set of questions, or a lesson file, into any of 20 games: live in class, as homework, or in a study hub, with XP, badges, quests and class boss battles that keep people coming back. It installs on your own server, connects to your LMS and sign-in system, and uses the AI provider you choose.

**Built for:** Primary and secondary schools; Kindergartens and academies; Tutoring and test-prep centres; Colleges and training institutes; Corporate training, onboarding and L&D teams; Organizations that must keep student or staff data on their own servers

## Problems it solves

- **Teachers re-enter the same material for quizzes, flashcards, word games and worksheets.** A question set is written once and plays in every game type that fits; the builder ranks the 20 templates by how many questions they can use.
- **Interest fades after the first quiz.** XP, levels, daily streaks, badges, daily quests, teacher challenges, an avatar shop and class boss battles reward coming back.
- **Writing good questions takes hours.** AI drafts up to 50 questions from a topic, pasted text or the school's own lesson files, including scans and recordings, for the teacher to check.
- **Scores have to be retyped into the LMS.** LTI 1.3 and direct gradebook sync send scores to Canvas, Google Classroom, Blackboard or Moodle automatically.
- **Per-teacher subscriptions grow every year and keep data on the vendor's servers.** Gamely is bought once and installed on the organization's own server, with no seat limits in the software.

## What makes it different

- **One question set, 20 games**: Questions are stored apart from games, so a single set plays as Classic Quiz, Gameshow, Tower Defense, Gold Quest, Crossword, Map Quest, Spot It, Listen & Spell and more. The builder shows which templates fit.
- **Own it, host it, no seat count**: Gamely installs on the organization's own server with a setup wizard, keeps files private behind short-lived links, and has no user, seat or plan limits in the code.
- **LMS, SSO and API without an upgrade**: LTI 1.3 Advantage, gradebook sync to Canvas, Google Classroom and Blackboard, eight sign-on options including SAML, two-factor sign-in, a REST API and signed webhooks ship in every install.
- **A reward system, not just a podium**: An XP and coins ledger, levels, streaks, 15 automatic badges, daily quests, teacher challenges, an avatar shop, class boss battles and rewards for teachers.
- **Your AI, or none at all**: Pick from 13 AI providers per organization, including a private model on your own server through Ollama. Keys are encrypted. Without AI, questions can still be made from text and scans with built-in rules and free OCR.

## Capabilities

- **Home dashboards**: Role-aware home page, Student home
- **My children (parents)**: Link a child with a family code
- **Classes and assignments**: Teachers build classes, set games as assignments with dates and attempt rules, run class boss battles and see which questions need reteaching.
- **Play and rewards (students)**: The motivation layer: XP and coins, levels, streaks, badges, daily quests, teacher challenges, an avatar shop and quiz duels.
- **Games**: 20 game templates, One question set, many games
- **Question sets, curriculum and study**: Write or generate questions once, turn the school's own lesson files into questions, and give students a study hub for review.
- **Live games**: Host a live game show in class or a meeting: players join with a PIN or QR code and a nickname, no account needed, and results arrive instantly.
- **Results**: Results by student, by skill and by game, the questions most students get wrong, and each student's speed and level reached.
- **People and setup**: A five-minute setup wizard, then add or import staff, students and parents, print sign-in details and parent letters.

## AI capabilities

- **AI question writer**: Drafts questions with answers, explanations, a skill tag and a difficulty level, which the teacher reviews before saving.

## Use cases

- **Weekly review across a school**: Teachers turn each week's lesson files into games, assign them as homework, run a Friday live quiz and see who needs help by skill; parents follow progress from home.

## Integrations

- **LTI 1.3 Advantage (Canvas, Moodle and other LTI platforms)**: Launch games from the LMS, choose them with deep linking, return grades and pull the course roster. Dynamic registration from a one-time link.

## Security

- **Two-factor sign-in**: Authenticator-app codes with single-use recovery codes; organizations can require it for teachers and admins.

## Ownership and deployment

- Every Lumora product is available through a one-time product purchase.
- Each purchased application is deployed on one agreed hosting environment: Lumora-managed (hosting included) or on the customer's own hosting with application files provided by Lumora.
- The extended license includes 5 years of product updates from the go-live date; updates can be renewed on request after that.
- Data migration from an existing system and customization are quoted per project.
- Support and maintenance cover system bugs.
- Organizations can buy one product or several Lumora products together.

Contact: <https://lumoraone.io/book-demo>
